News Highlights:
- New flagship Immortalis GPU will significantly optimize Android gaming experience and debut hardware-based ray tracing
- The latest Armv9 CPUs take peak and efficiency performance to a whole new level
- New Arm Total Compute Solutions address all levels of performance, efficiency and scalability for specialized processing needs across a broad range of consumer device markets
Arm® today announced the 2022 Total Compute Solution (TCS22), offering different levels of performance, efficiency and scalability to complement the user experience across a wide range of end markets. The TCS22’s Arm IP portfolio delivers a 28 percent performance boost across a range of workloads and a 16 percent reduction in power consumption. In addition, Arm also launched a new flagship GPU product, Arm Immortalis™, the first GPU to support hardware-based ray tracing on the mobile side, providing a more realistic and immersive gaming experience.
“Arm sets the standard for performance and efficient computing, and our latest suite of computing solutions for consumer devices continues to push the boundaries of the mobile market and shape the visual experience of the future,” said Paul Williamson, senior vice president and general manager of the Devices Group at Arm. .”
Arm continues to expand the dimensions of performance, from general-purpose workloads all the way to workloads requiring specialized processing power, to advance mobile technology across GPUs, CPUs, and system IP.
Arm comprehensive computing solutions optimize the visual experience
Arm’s comprehensive computing strategy is rooted in developer accessibility, security, and computing performance, and is designed to deliver superior performance across all consumer device markets. Through optimized system design and implementation, help partners to continuously push the limit.
Unleash your gaming performance with Arm Immortalis and Mali GPUs
As innovations in mobile devices drive the explosion of mobile gaming, the rise of visually stunning AAA games also demands performance to match. Arm’s new flagship GPU product, Immortalis, builds on the deep technology legacy of Arm Mali™, the world’s highest-shipping GPU product, configured and enhanced to deliver the ultimate mobile 3D experience.
Arm is also announcing the new high-end Arm Mali-G715 GPU, which offers the Variable Rate Shading graphics capabilities found on all new GPUs to significantly reduce power consumption and further improve gaming performance.
Introduced in 2021, the Mali-G610 is well-received by the market for its sustained gaming performance for high-end devices. The launch of the Arm Mali-G615 will bring high-end mobile application scenarios, functions and features to a wider range of developers and consumers faster.
Compared to the previous generation, the latest Arm GPU has a 15% performance increase, making it the most powerful GPU on Arm to date. This demonstrates Arm’s focus on ensuring the latest flagship and high-end smartphones deliver the AAA gaming experience end users demand. The new GPU is also built on the efficient Arm Mali-G710 GPU, and its power efficiency is optimized by 15%, allowing users to enjoy longer gaming sessions.
Armv9 CPU : High-end outstanding sustained performance and efficiency for next-generation devices
The first Armv9 CPUs will launch in 2021. This year, Arm is responding to market demands for performance and efficiency with new scaling CPU clusters. The new CPU design is designed to boost peak performance and deliver outstanding sustained performance and efficiency.
Arm continues to work on single-threaded performance improvements, and the new Arm Cortex®-X3 targets a broad range of benchmarks and application markets, delivering a 25% performance boost over the latest Android flagship smartphones and the latest mainstream laptops and 34%.
Focused on efficient performance, the Arm Cortex-A715 delivers a 20% increase in energy efficiency and a 5% increase in performance compared to the Cortex-A710, reaching an important milestone comparable to Cortex-X1 performance.
Given the importance of efficient performance, the Cortex-A715’s CPU cluster adopts a configuration based on big and small cores (big.LITTLE™), which is currently the most commonly used heterogeneous processing architecture for consumer devices worldwide.
Launched in 2021, the Arm Cortex-A510 based on the Armv9 architecture is the first high-efficiency small core from Arm in four years. This year’s update reduces power consumption by 5% while maintaining the same performance. At the same time, compared to last year’s previous generation, the updated DSU-110 supports a 50% increase in the number of CPU cluster cores, enabling scalability for different levels of consumer-grade equipment.
Arm architecture is the cornerstone of mobile gaming
Computational performance enables users to develop more realistic ways of connecting and reduce the gap created by distance. As technology evolves, visual experiences make sharing moments more immersive, or the transcendent experience of entering another world. TCS22 is shaping the visual experience of the future. Arm enables more people to explore the 3D world together, leveraging virtual visual content and creating augmented reality experiences. Mobile gaming has driven the evolution of real-time 3D technology, which will be more widely deployed in the future as visual experiences evolve.
Development based on Arm technology allows creators to lock in low-power, high-performance computing solutions. This means the next wave of innovative applications and visual experiences will have longer battery life. Arm will continue to enable great visual experiences through comprehensive computing solutions.
Partner Testimonials:
“Arm is committed to continuous innovation, and we’re excited to see Arm’s new comprehensive computing solutions, including Immortalis GPUs, provide developers with new options. With enhanced capabilities and improved performance, we can’t wait to see the Unreal Engine community How these advanced technologies will be leveraged to provide a best-in-class experience for the mobile devices of the future.”
Nick Penwarden , VP of Engineering at Epic Games
“Congratulations to Arm on the release of the new Immortalis GPU, demonstrating hardware-level ray tracing capabilities. Paired with the powerful Cortex-X3 CPU, we look forward to taking the experience of MediaTek’s high-end flagship mobile SoC to the next level, bringing users top-notch mobile gaming performance and higher productivity.”
Deputy General Manager of MediaTek and General Manager of Wireless Communication Division Dr. Xu Jingquan
“Unity and Arm share a common goal of delivering the ultimate gaming experience, and Arm’s new comprehensive computing solutions and new flagship Arm Immortalis GPUs are key to achieving that goal, enabling more than just gaming in real-time 3D Experience. Arm’s well-known sustained performance and energy-efficiency technologies, combined with Unity, will empower creators to create high-quality 3D visual experiences for innovative immersive content.”
Ralph Hauwert , Senior Vice President of Unity and General Manager of the Core Unity and Cloud Business Unit
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