It took 6 years for Blizzard fans to fix the stillborn Warcraft: King of the Clans

Hopefully Blizzard won’t send a lawyer’s letter.

In the late 1990s, Blizzard Entertainment established a project to develop an interactive adventure game “Warcraft Adventures: Lord of the Clans” with a mouse click screen as the core operation, usually translated as “Warcraft: Lord of the Clans”.

In this Warcraft-themed game with Thrall as the protagonist, Blizzard’s original idea was to push the storyline by tapping the screen to switch scenes, collect items, and solve puzzles, allowing players to enjoy the fun of exploration in a cartoon-rendered world. It’s a pity that the development of the project was not smooth due to many reasons. Blizzard finally stopped the development on the grounds that “the quality of the game has fallen behind the times”. Pity.

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Until 2016, a Russian user named Reidor appeared in the foreign Warcraft fan community Scrolls of Lore, and released the full download version of this mysterious game that only existed in rumors in the forum. The ancient game was finally able to meet with the majority of players.

Scrolls of Lore 在今年年初已经失效,变成了一个奇怪的网站 Scrolls of Lore defunct earlier this year and turned into a weird site

No one knows where Reidor got the game, and one possible guess is that the early development of the game had a relationship with the Russian team, which led to the leak of the internal version. In view of the fact that the game has not been completed and has not been officially released, Blizzard’s legal team also simply stated their attitude that as long as the game is not used for commercial activities, they will not take corresponding legal measures.

In fact, this old and unformed game is difficult to use for commercial promotion. Although the completion of the game has supported the complete process from beginning to end, the cutscenes interspersed in the process have various strange bugs due to technical problems such as low bit rate and compression distortion, splash screen drop frames, Vicious problems such as missing sound effects make the game’s playing experience not very good.

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Now that the game is close to being formed, why not fix these problematic animations by yourself, so that the whole work tends to be perfect? At that time, another Warcraft fan, DerSilver83, came up with the idea of ​​restoring the game by himself. He opened a personal blog, and is going to record his mental journey and technical details here.

In an original diary, he mentioned that Warcraft was his childhood memory, and when Blizzard revealed the images of Warcraft: King of the Clans, he was completely fascinated. Like most Warcraft fans, the cancellation of the game’s development is pretty bad news for him. Now that the opportunity comes again, he does not want to miss this opportunity to make up for his childhood regrets.

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Fixing the game was a lot harder than he thought. For a layman like him, he needs to redraw the problematic animation scene by hand, and he must also find enough sound files to adapt to the game. Over time, he was no longer satisfied with simple restoration work, and he began to move towards a higher goal: re-rendering to increase the animation resolution and make the game look more natural.

Since 2016, DerSilver83 has been fighting alone for 6 years. He has spent almost all of his spare time working on this arduous undertaking, which officially came to a close in February of this year. Now, the final version has been completed, all the cutscenes in the game have been optimized, and several system-level bugs have been fixed incidentally.

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“I’ve done everything I can in these 6 years,” DerSilver83 wrote in the last blog post, “I’ve always wanted to make a mod for my favorite game, and now it’s finally coming true. already.”

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