event
- 2025 Holidaysrelease, in addition to the content itself, suggests looking atOfficial question and answer (to a reporter’s question)There are a number of trends here: a higher share of services, higher spiritual needs, and a higher voice of the masses have combined to drive this restructuring; policymakers have moved from the economic to the social benefits of decision-making, and from single-decision evaluations to robust evaluations of decision-making.
- 2 malicious incidents per weekApart from analyzing the issue from the perspectives of social conflicts and individual psychology, I am even more worried about the emergence of a “copycat effect” similar to that of the “suicide reports”. Memories at both ends of the emotional spectrum are the easiest to retain and awaken. If you don’t believe me, you can recall what impressed you 5 years ago. Similar reports are likely to awaken some people’s latent ‘grievances’ and provide a ‘vent for the same’. In addition, it is also difficult to make a trade-off in the subsequent handling of some incidents. If the person concerned has gone to the extreme of complaining about the situation, how should he or she deal with this ‘complaint-less’ incident?
text
- When reporting, general news content should provideuser needs modelIn the case of information overload, we can use this model to do simple initial screening, e.g. Update me messages are set to expire in 24h, Keep me engaged messages are set to expire in 24h, Keep me engaged messages are set to remain of interest or a specific channel rather than being kept. In the case of information overload, we can use this model to do simple initial screening, for example, Update me information, directly set 24h expiration, Keep me engaged information only need to keep the interest or a particular channel instead of keeping all channels, and so on.
- There are several major evolutionary directions for game payment: buyout system, time, props, and passes. To break it down, buyout is to pay for copyright, time, props, passes are unchanged is “user time”, but the added value is different: direct time payment, such as Fantasy Westward Journey, anchored to the player’s playing time, it does not matter what the player does, online on the payment; props payment, the purchase of props to reduce the time of the “liver”, as well as part of the props “limited” to bring the added value (numerical value, appearance); passes are more The pursuit of the user’s effective game time, that is, by setting up step rewards to incentivize users. It would be irresponsible to speculate in this direction that the next anchor for payment could be cognitive-based fees built with users, i.e., deep engagement of paying users with game content.
a burst of creativity in scientific or artistic endeavor
- Regarding the modeling part, maybe we can train a model directly with untrustworthy data in addition to using the model to directly test the data, and then have another model assess the riskiness of that trained model? What is this called, indirect risk judgment? Beating the black box with the black box!
systems
- bolt.newIt’s perfect for trying out different designs and implementations when you don’t have a clear idea of what you want to do, and there are quite a few widgets in Todo that can be implemented purely on the front-end, so I’m going to give it a try. However, bolt.new is charged by token, but I used up the free ones in about 3 interactions.
- As expected last week, the backtesting tool was rewritten, mainly by putting the data on the DB, separating the data acquisition and backtesting parts, and stabilizing the machine for a run first.
Other
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The main activity this week is back to school to participate in the studio potluck and networking, networking students question session questions will be put into another article, there are some questions about the cybersecurity industry, career development, I’m going to organize my own ideas and then sent to Article.
This is the first time I’ve been back to school since graduation. To say the least, my sense of belonging to school classes and the like is relatively low, and I also dislike being kidnapped by the collective, so most of my energy will actually be invested in giving myself to the group of my choice. Seeing the bigwigs on all sides speak up enthusiastically, I recalled that there was still quite a bit of tech-worship going on inside the school, which is now fading: gradually discovering that people need to excel in what they like and are good at, rather than comparing and comparing and spending time on making up for their shortcomings. When you have one place better than the vast majority of people, that’s enough to eat, the rest is icing on the cake. Fortunately I’ve probably found what I’m good at: the integration of knowledge, information, problem solving and designing solutions, and where I’m most interested in creating, sharing, which has a strong complementary nature.
v1.1
结构更新
「阅读」切换成「信息」,主要是考虑到阅读模块提供的是关于读书、视频内容的感想,实质上是「我」对信息的加工。切换后,除了来自「阅读」的信息,还有本周处于各种原因,存放一些可能不被人关注的消息。