For the title of out-of-print, the national server of a niche game has achieved world-leading results

Players please stop scrolling.

At present, online games on the market, due to the consideration of user activity, often try to retain users. It can be a slightly difficult top-scoring research, or it can be a journey that can’t be seen at a glance. If you want to get rewards but don’t want too much Difficult players can seek the help of power leveling and directly spend money to buy their own time.

In the face of difficult activities, some players will choose to lie down, and some players who are not as skilled will choose to resort to boosting, so that they can be in the forefront and win rewards. These are very common things.

Recently, in a relatively niche mobile game of marbles, a group of players faced a limited number of rewards and began to repeat endless involutions – not only refreshed the national service record to lead the world, but also let a large group of players The boosters are making thousands of dollars every day, and what everyone is after is just a title that is purely a symbol of honor.

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“World Catapult Story” is a pinball game launched by the well-known Japanese company Cygames in 2019.


The underlying gameplay of the game is not much different from the well-known three-dimensional pinball, but with the blessing of the two-dimensional mobile game, the different gameplay lineups derived from various characters, equipment, and skills make this original old and fixed pinball gameplay. more plastic space.

What the player needs to do is to manipulate the two levers at the bottom of the screen, bounce the ball representing the character, and use inertia and simple three-dimensional geometry knowledge to seize the opportunity to chase in the air, release skills and other advanced operations.

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Limited by the domestic players’ cognition of pinball games, the national service of “World Catapult Story” has always been somewhat unsatisfactory. However, despite the sluggish popularity, the high welfare of the game still gained a good reputation among the player groups. Ordinary players can quickly transform into senior players after a difficult novice period, and they can automatically hang up and clear tasks every day to meet their daily needs.

For players of “World Catapult Story”, it may be the correct way to play while reading a novel while hanging up with the split screen on. Rather, hanging up is the core mechanism of the game.

一则例子 an example

In this way, on the day that the national server went online for the racing event, it was not difficult to understand how the players were crying.

On June 16, the national server of the game opened the racing event “Cloud Water Trial” that was previously launched on the Japanese server and Taiwan server. For “World Catapult Story”, a game composed entirely of PVE content, the cloud water trial has become the only multiplayer competitive element in the game, and it has also become a serious test of player lineup matching and operation. tough battle.

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The activity mechanism of the Yunshui Trial is not much different from the daily gameplay content, but the value of the level BOSS is increased, but as a highly difficult copy, the Yunshui Trial tests the player’s understanding of the game mechanism, simple three-dimensional geometry and skill release Understanding the timing, for Buddhist players who usually hang up for retirement, this trial has a higher learning cost than any previous activity.

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Not only that, the real difficulty of the cloud water trial is the settlement screen. Players who have passed the Yunshui Trial will get the corresponding rating according to the comprehensive clearance time of the whole server. If they want to get all the rewards, they must achieve the highest SS rating, and above this crucial watershed, only 3% player.

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Of course, the Yunshui Trial is not an exclusive event for the national server. The previous Japanese server, Taiwan server and international server have experienced this test of courage and racing across the single-plank bridge.

Mobile game players should not be unfamiliar with the word “clairvoyance”, and the players of “World Catapult Story” use Clairvoyance to predict the dividing line of the SS rating of the national server in advance, absorb the experience of predecessors, and moderately challenge the reasonable rottenness. Maybe it is the most ideal state.

It’s a pity that everyone seems to have underestimated the competitiveness of the Chinese people. The SS line of the national server has gone from 60 seconds, as everyone guessed, to 58 and 56 seconds, and started to move towards the highest score in the history of the Japanese server, 54 seconds…


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The original intention of the Yunshui Trial is to mobilize the enthusiasm of players through difficult levels, and use massive rewards to attract players’ desire to challenge. However, under the burden-relieving work of the national server, most of the rewards can be won within 1 minute and 30 seconds. Above the SS line are only some rare items and the event-limited “Bomb Star” title.

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Reducing the liver is of course a good thing for players, and players who are more casual can completely exit the game after scoring 1 minute and 30 seconds. But on the other hand, since the rewards that everyone can get are pretty much the same, the attractiveness of the event-limited title at the top of the racing starts to become more and more attractive. After all, in other words, the title is nothing more than that. A one-time out-of-print reward.

This also happens to be in line with the operator’s expectations for the national service. According to the announcement, their burden reduction work is to “improve players’ enthusiasm for participating in activities. Although ranking rewards are certainly worth fighting for, we also hope that everyone can pay more attention to the improvement of their own strength, and continuously improve their team formation methods or operation skills. Grow up and challenge your old self.”


But the problem is that players in the national server seem to like to challenge their past self too much.

On the second day of the opening of the event, the SS line of the national server was approaching the level at the end of the Japanese server event, and after one day, the players who could play SS in the Japanese server were only placed in the middle level of the S rating in the national server.

As for the fastest time in Japan, it was rated as unmatched at 54.41 seconds, and it seems a little unattractive to come to the national service. Judging from the data given by the players, 1% of the national server players have surpassed the top players in the Japanese server, and the upper limit of the national server has reached 49 seconds. It needs to be emphasized that this game is really only a niche game in China that can no longer be niche.

In fact, before the opening of this racing trial, many players were worried that it would be a fish pond frying carnival in which old Japanese server players slaughtered. No one knows how many tigers and dragons lie in the national service, but it is certain that the average level of the national service has achieved a comprehensive lead in the world.

And the most embarrassing ones are the ordinary players who promised each other to play together before the event, and they agreed to lie down together. But this can’t be depended on by anyone. After all, in this prisoner’s dilemma, no one can guarantee when they will fall out of the 3% dividing line.

At this point, the operation of the national service also found that something was not quite right. According to their announcement two days before the end of the event, the total number of times the national server challenged the Yunshui trial exceeded 14 million times in just one week. Can “return to the fun of the essence of the game”,

Speaking of people, please don’t scroll. However, the officials probably did not expect that what everyone wanted was not a rare item at all, but a title that had no substantive effect, and a desire to win.

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If you want to get a limited title, and you are limited by the inability of technology, what should you do? Countless online games have already pointed the way, and “World Catapult Story” is no exception. Boosting has become the only way out for handicapped players. When there are more and more people on this road, a never-ending influx in order to keep sunk costs becomes inevitable.


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The title of “Bangdou Star” is an affirmation of the player’s skills and character development. Players who can obtain the title of Bombardier in the cloud water trial must have both strength and patience.


But when the game environment is full of power leveling, this so-called out-of-print title also loses its meaning and becomes a tool to satisfy everyone’s vanity.

If there is a market, there will naturally be an intensified starting price. From the starting price of 100 yuan to the 200 and 300 yuan for the full SS level, the power trainer who receives the order is getting stronger and stronger in the process of repeated practice, and this 3% dead line It is also becoming more and more stringent in front of the banknotes handed over by countless players.

“提车”只是圈内玩家对于代练的讽刺 “Pick up the car” is just the irony of players in the circle about power leveling

What’s more, in the early days, I paid for a power trainer to get a fairly good result, but after everyone’s crazy invoicing for several days, this result is no longer enough to see. If you want to get a firm SS evaluation, you have to work hard on your own. Self-reliance, or obediently pay to continue to recharge for power leveling.

Of course, this is not the most uncomfortable for everyone, because there will be at least 4 similar racing events in the future. Although this type of activity has been criticized in the Japanese server, the same form is devolved to the national server, and what should come will still come.

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Since the first racing event has evolved into a power leveling and intertwining, who can guarantee that the next few trials will be carried out smoothly? In other words, since I got the coveted title of Bouncing Star this time, I am a little sorry for my previous efforts for not getting the title for the next few times. According to the disclosure of Japanese server players, the game environment will only get worse in the future.

At this time, the players pinned their hopes on the official, begging the official to take action to sanction the rampant practice of boosting. After all, in the user code of the registered account, the operator has clearly stated that the act of boosting is illegal. If necessary, they can take the ban.

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But the fact is that the scripts that also exist in the game have not taken drastic measures in the operation of the previous six months, not to mention that those who participated in the Yunshui trial are either old users who have played all the way through the server, or choose krypton gold of paying users, it may be somewhat inappropriate to ban these two types of players.

Of course, ordinary players are not reconciled to watch the game environment being wantonly destroyed by boosters. Players with ideas have made their own contributions on the road of anti-involution. They want to teach the experience of lying flat, deliberately score low with the trumpet, lower the average level of the national server, and even hold anti-involution competitions. Detailed competition rules and rewards have been formulated, and you can use your own strength to fight against the power-up army.

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Since the opening of the event, the topic of power leveling and invoicing among players has not stopped. It’s not wrong to have an internal volume, but it’s a big problem if it’s on your own head. In order to keep their own rewards, most players have to accompany the top players to roll together, not to mention those who take this opportunity to make money.

Although the smaller the circle, the fewer things there are, but the appearance of the Yunshui Trial has completely split the circle. The black mud that fills the community makes everyone unhappy, and the powerful bosses simply cannot understand this group of players who are addicted to vegetables; players who spend money to find power leveling players are complacent with titles that do not belong to them; The unfortunate player who rolled out of the SS line began to find a way to report the power leveling…

As the first racing event of the national service, it is understandable that the official handling is not appropriate. But in fact, the Japanese server has already listened to the player’s suggestion to cancel the 6th racing event that should have been implemented. It can be seen that there are many fundamental problems in this kind of gameplay. The extremely high threshold for getting started and the difficulty of negative feedback are too high, and in the involution environment of the national server, it will only make people more crazy.

And everything the players have experienced these days is just a title that recognizes players with excellent skills and has no substantive effect.

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