Genshin Impact generates $3.7 billion in two years

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According to Sensor Tower data , Mihayou’s “Genshin Impact” has achieved global revenue of $3.7 billion in the two years since its release. Its revenue over the past two years is second only to Tencent’s two mobile games: PUBG Mobile at $4.9 billion and Honor of Kings at $5.3 billion. Genshin Impact’s $2.5 billion outside of China was slightly lower than Roblox’s $2.5 billion and higher than Candy Crush Saga’s $2.3 billion. Among the games that use the card draw mechanism to profit, Genshin Impact ranks first, higher than the $1.7 billion of Lilith’s “Awakening of Nations” and Alibaba’s “Three Kingdoms Tactics”.

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