Projective transformation in OpenCV
The affine transformations (translation, scaling, rotation, etc.) described above are all object transformations in two-dimensional space. If rotation occurs in three-dimensional space, then this transformation is a projection transformation. Projection transformation needs to first calculate the projection transformation matrix cv2.getPerspectiveTransform(src, dst) Among them, src and dst are both 4×2 two-dimensional matrices ( ndarray ), each […]
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