On the afternoon of June 26th, “Dayous – Gallery Week Beijing GWBJ Metaverse Space and Dayou Product Launch Conference” was held at 798 in Beijing. This conference was co-organized by “Dayou” and Gallery Week Beijing. At that time, the first Metaverse contemporary art digital space in China – “Gallery Week Beijing Metaverse Space” will be officially launched, and it will be broadcast live globally.
“Dayou” product launch site
At present, new concepts such as metaverse, non-fungible tokens (NFT), virtual humans, and Web3.0 have already flown into the homes of ordinary people. Research from McKinsey shows that by 2030, the concept of the metaverse will create $5 trillion in value. However, while the metaverse concept has become a hot search, it is still in a very preliminary stage: problems such as single IP presentation, lack of landing scenarios, how users can interact in the metaverse space, and how to adapt traditional business rules, all restrict the True value creation and realization in the realm of the Metaverse.
The release of “Gallery Week Beijing Metaverse Space” means the birth of the first product in the contemporary art industry with the Metaverse digital space scene.
The art system of the traditional art industry with white box spaces (museums, exhibition halls, galleries, etc.) as the carrier will be fully upgraded to realize the seamless link between offline space and online scene. In this multi-person interactive space that is parallel to the physical world, spans virtual and reality, and persists forever, users have their own virtual avatars, pay attention to the exhibition news of participating galleries anytime and anywhere, and realize a panoramic and open exhibition experience.
“Dayou” product launch APP product demonstration
In the future, in the “Gallery Week Beijing Metaverse Space”, the entrance to the Metaverse of the partner galleries will be gradually opened. From here, you can reach the virtual space of the gallery, and various wonderful art exhibitions are waiting for you to watch around the clock and without time difference. In addition, the offline exhibition of each cooperative gallery, or even a mysterious artwork, will become a virtual entrance to the metaverse space. “Dayou” helps art institutions and artists build a new relationship between audiences and works in the web3.0 era.
“Dayou” product launch conference VR product demonstration
"Dayu" founder Hei Yu said at the press conference, "In the metaverse, apart from people (virtual people) and things (NFT or property rights), what is more important is the "field". The field determines the user's sensory experience The way of interaction and interaction reflects the real business rules. "Dayou", focusing on creating metaverse space scenes, connecting online and offline, connecting people and things, not only can realize the "cloud exhibition" of art institutions, commercial real estate 'Cloud Shopping' and scenic 'Cloud Travel' can also be deeply integrated with brands, IPs and artists to customize the exclusive digital space of the Metaverse. Using technology to power new business models and surreal artistic expression. At present, we have created exclusive metaverse art spaces for dozens of collaborative artists and brands. "
"Dayou" founder Kuroba released products
“Dayou”, established in 2021, is the first company in China to advocate “building a metaverse digital space with art” and realize the commercialization of digital space scenes. As an innovator of digital art, an explorer and leader of the combination of the metaverse model and the real economy, it is committed to the creation of full-process services for content expressive design, immersive participation and new user marketing in the next-generation Internet digital space. The core team is from Alibaba, Huawei, NetEase, Xiaomi, Youka and other well-known Internet giants and game production companies, and its R&D personnel account for more than 60%. Two rounds of investment have been obtained so far.
“Dayou” founder team made a collective appearance
From a commercial point of view, as a full-scene service provider in the metaverse era, there are many based on 3D scene construction, cross-platform unified product development (XR/App/H5/mini-program), multi-alliance data chain support, and art exhibition mixed field construction , digital art innovation and optimization and other core technologies, using artistic expression to support the implementation of multi-industry digital space scenarios. At present, the content construction on WeChat applet, Dayou APP, and VR glasses has been realized.
What can the Metaverse actually do? Could the Metaverse be a new generation of artistic expression? How exactly should the Metaverse be used to empower traditional industries and boost the real economy?
“Dayou” is on the road, creating answers with actions.
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