1 line of code to generate random maze, this probabilistic programming language is on the GitHub hot list, the author has developed the famous WFC algorithm
Exploring the mazes in the game is fun, but it’s not “fresh” after playing too much? That’s right, if the game mazes are not very different, it will be easy to become familiar with the map over time, reducing the fun of exploration. Now, a probabilistic programming language “turned out”, MarkovJunior, solves this problem: Using […]